Metaverse art is one of the main things driving metaverse adoption, as it provides something to do with ease inside its confines. Meaning there is still not a lot of business logic for the metaverse, except for the arts. For users, the main thing to do is watch art. Whether that is in the form of a concert or an art exhibit, experiencing art is one of the main use cases for the metaverse. This is partly because the people developing and providing the assets to populate the metaverse are artists themselves. So, it stands to reason that the first uses for the metaverse are art-related.
Should All Museums Have a Metaverse Presence?
Museums and art galleries have made metaverse incursions. Why does it make sense? Museums and the metaverse’s futures seem to be interlocked. Museums have had to adapt to all iterations of the Internet, and have done fairly well. From just providing content, to having a presence on social media to interact with users and potential…
Why ‘Experts’ Who Claim the Metaverse is Dead are Dead Wrong
Metaverse mockery and skepticism is popular among ‘experts’, not in the least due to Meta’s latest cringe-worthy presentations. But there’s something to be learned from history. Mark Zuckerberg and Meta did a terrible job. I almost couldn’t watch his pathetic avatar-self explain that the new avatars would be “more expressive and detailed than anything else…
The Metaverse and the Illusion of our Senses
Is physical reality more “real” than the metaverse? Let’s look at the philosophical dilemma. When one thinks of the metaverse, you could be forgiven for having vertigo at the prospect of diving into a virtual world, that you are going to experience with your senses in a completely immersive way. Reality, and the world, can…
The New Creator Economy: How Somnium Space Is Leading The Transformation
We’re often talking about the Creator Economy. It doesn’t totally coincide with the invention of the Internet as it took a while for people to understand and discover its true potential. In a sense, it is more linked to Web 2.0. People did no longer use the Internet just for information gathering and storage, but…
Your Journey to Barbados Could Start in the Metaverse
Barbados to open embassies in the Metaverse. When Second Life was at its height in the cultural zeitgeist from 2005-2010, several embassies opened their doors in this virtual world: The Maldives, Sweden, Estonia, Albania, Serbia, to name a few. Now that the Metaverse is upon us and virtual worlds like Somnium Space are making great…
Somnium Space NFT’s: Nothing Like Tulip Mania
Ever heard of the Tulip Mania? It is generally assumed to be the first ever recorded speculative bubble in history. It was when the price for tulip bulbs reached extraordinary high levels and then dramatically collapsed in February 1637. It all happened in the Dutch Republic, now Kingdom of The Netherlands. History has a tendency…
Somnium Space: Innovation and Experimentation
Beyond gaming and obvious commercial aspects of VR, there is a much more profound potential that VR and AR technology – when fully leveraged – will help us for the good and transform the world and society. Human nature is a constant, but the direction of a society is very much dependent on experimentation with…
Artur’s TEDx Talk About The “Future of Immersive Metaverse”
Today, September 18th, 2021, Artur Sychov – founder and CEO of Somnium Space – held a TEDx cross reality talk about the “Future of Immersive Metaverse”. Dressed up in his Teslasuit he connected the real life audience with the VR audience in Somnium Space in real-time while he was physically on stage. Artur explained the…
What The Heck Is “The Metaverse”?
The Covid pandemic stopped travel and closed down businesses, slowing down economies, inflicting political divide, and making us question authority and our roles in the greater human community. Most of us have been set back invaluable time, energy, resources, and relationships. Many of us have lost much more. If we’ve gained anything from the past…